Supplementary Figure 3.1.: Example nose-poke interaction

Example video of a mouse interacting with an early version of the touchscreen behavioural module. The fairly large window exposing the touchscreen does not preclude forelimb reaching responses, but mice prefer poking the screen with their nose nevertheless. Water rewards are dispensed at the bottom of the insert.

Supplementary Figure 3.2.: Example forelimb reaching interaction

Example of forelimb reaching using the slit insert described by Eleftheriou et al. 2022. The slits restrict the mouse’s ability to interact with the touchscreen, allowing only forelimb interactions.

Supplementary Figure 3.3.: Open-field arena tracking

The open-field arena tracking script at work. In days of yore, before DeepLabCut was the widespread success it is today, OpenCV’s trackers “did the job” without having to train a neural network at the expense of tracking fidelity.

Supplementary Figure 3.4.: Grid-walk task

Example mouse in the gridwalk control task. Forelimb and hindlimb “slips” were counted manually.